HCI + SMC
My research contributes to the fields of HCI and sound & music computing (SMC) and has three foci:
- Technology: using cutting-edge technology in real-time interactive musical systems and creative algorithms borrowed from MIR and machine learning that can be useful for real-time performance and musical improvisation e.g. live coding or algorithmic music.
- Design: exploring novel aesthetics for real-time interactive musical systems e.g. tangible interfaces or wearable computing.
- Experience: bringing more egalitarian, collaborative and participatory experiences to the fore e.g. multichannel experiences, participatory performances, DIY workshops.
Intelligent CSCW: Tangible Music Everywhere
I envision pushing the boundaries of technology, design, and experience towards more collaborative, egalitarian and sustainable spaces, what I term tangible music everwhere. My mission is to do interdisciplinary research that embraces techniques and research methods from engineering, social sciences, and the arts for creating a new generation of interactive music systems for music performance and social interaction in alignment with Computer-Supported Collaborative Work (CSCW) principles. You can read my research statement here.
Music Performance • Social Interaction • Digital Media • Education • Computer Science • Interactive Systems Design • User Experience Design
Design of Digital Musical Instruments (DMIs) • Real-time Interactive Systems for Music Performance • Human-Computer Interaction • Interaction Design • Tangible, Physical & Social Computing • Computer-Supported Collaborative, Participatory & Improvisation Music • Live Coding • Real-time Music Information Retrieval and Machine Learning • Multichannel Spatialization • Generative & Algorithmic Music • Immersive Sound Experiences • Women in Music Tech • Arts & Social Sciences Research Methods • STEAM Education • Data Visualization • Creative Programming
- Music Technology – Norwegian University of Science and Technology (2018-present).
- Centre for Digital Music – Queen Mary University of London (2017-present).
- Georgia Tech Center for Music Technology / ADAM Lab (Digital Media Program) – Georgia Tech (2015-2017).
- London Knowledge Lab – UCL Institute of Education (2014-2015).
- Music Computing Lab – The Open University (2010-2015).
- Music Technology Group – Universitat Pompeu Fabra (2008-2009).