HCI + SMC
My research contributes to the fields of HCI and sound & music computing (SMC) and has three foci:
- Technology: using cutting-edge technology in real-time interactive musical systems and creative algorithms borrowed from MIR and machine learning that can be useful for real-time performance and musical improvisation e.g. live coding or algorithmic music.
- Design: exploring novel aesthetics for real-time interactive musical systems e.g. tangible interfaces or wearable computing.
- Experience: bringing more egalitarian, collaborative and participatory experiences to the fore e.g. multichannel experiences, participatory performances, DIY workshops.
Intelligent CSCW: Tangible Music Everywhere
I envision pushing the boundaries of technology, design, and experience towards more collaborative, egalitarian and sustainable spaces, what I term tangible music everwhere. My mission is to do interdisciplinary research that embraces techniques and research methods from engineering, social sciences, and the arts for creating a new generation of interactive music systems for music performance and social interaction in alignment with Computer-Supported Collaborative Work (CSCW) principles. You can read my research statement here.
Music performance • Social interaction • Digital media • Education • Computer science • Interactive systems design • User experience design
Design of digital musical instruments (DMIs) • Real-time interactive systems for music performance • Human-computer interaction • Tangible, physical & social computing • Computer-supported collaborative, participatory & improvisation music • Live coding • Real-time music information retrieval and machine learning • Multichannel spatialization • Algorithmic composition & randomized algorithms • Immersive sound experiences • Women in music tech • Arts & social sciences research methods • STEAM education • Data visualization • Creative programming
- Center for Digital Music – Queen Mary University of London (2017-present).
- Georgia Tech Center for Music Technology / ADAM Lab (Digital Media Program) – Georgia Tech (2015-2017).
- London Knowledge Lab – UCL Institute of Education (2014-2015).
- Music Computing Lab – The Open University (2010-2015).
- Music Technology Group – Universitat Pompeu Fabra (2008-2009).